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Answer by Vonni

Hey, dont have time for long answer, but here is a link to another thread that will be useful for you http://answers.unity3d.com/questions/392550/previewing-animator-from-a-specific-time.html

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Answer by Bunny83

Just make - a [GUI horizontal slider][1] - use a range of 0.0 to 1.0 for the slider - assign the slider value to the [normalizedTime of your animation][2]. Make sure your animation is playing and you...

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